
How to solve today’s Wordle.
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It’s Wednesday and we have a Wordle to solve. Of course, since it’s Wednesday we also have another puzzle to tackle first. Every Wordle Wednesday I hand out an extra challenge—a riddle, brain-teaser or logic puzzle—to keep things spicy and to keep you fine Wordlers on your toes. Here’s today’s. It’s kind of a tough one. I recommend creating three 4×4 grids so you can start filling in the clues as you deduce.
The Steampunk Inventors: A Logic Puzzle
Once upon a time, in the kingdom of Clockholm, there were four inventors: Asha, Benedict, Clara and Diego.
Each invented an amazing new invention: A Clockwork Bird, a Solar Kettle, A Flying Ship and an Auto-Quill.
They each used one special material in their invention: Glass, Copper, Steel and Ironwood.
When they were finished, they showed their inventions off in four different cities: Pipetown, Coalvale, Stackbridge and Clockhaven.
Using the clues below, match each Inventor with their Invention, the Material used and the City they visited to show off their work.
Clues
- The Solar Kettle used Glass.
- The Auto-Quill was not unveiled in Clockhaven.
- Diego used Steel.
- Clara did not invent the Flying Ship.
- Asha unveiled her invention in Coalvale.
- The Clockwork Bird was made of Copper.
- Benedict did not use Copper.
- The invention shown in Pipetown was the Flying Ship.
- Asha did not use Ironwood or Steel.
- Clara’s invention wasn’t shown in Stackbridge.
- The Auto-Quill used neither Ironwood nor Copper.
- The Solar Kettle was not shown in Coalvale.
- Diego did not go to Pipetown.
- Benedict invented neither the Clockwork Bird nor the Solar Kettle.
Inventors: Asha, Benedict, Clara, Diego
Inventions: Clockwork Bird, Solar Kettle, Flying Ship, Auto-Quill
Materials: Copper, Glass, Ironwood, Steel
Cities: Pipetown, Coalvale, Stackbridge, Clockhaven
If you’d like, here are worksheets you can use to help solve this. Use a checkmark to designate a match and an X to eliminate a match.
Inventor Puzzle worksheet
Credit: Erik Kain
Inventor Puzzle worksheet
Credit: Erik Kain
I’ll post the solution tomorrow in the Thursday Wordle guide. Now let’s solve this Wordle!
Looking for Tuesday’s Wordle? Check out our guide right here.
How To Play Wordle
Wordle is a daily word puzzle game where your goal is to guess a hidden five-letter word in six tries or fewer. After each guess, the game gives feedback to help you get closer to the answer:
- Green: The letter is in the word and in the correct spot.
- Yellow: The letter is in the word, but in the wrong spot.
- Gray: The letter is not in the word at all.
Use these clues to narrow down your guesses. Every day brings a new word, and everyone around the world is trying to solve the same puzzle. Some Wordlers also play Competitive Wordle against friends, family, the Wordle Bot or even against me, your humble narrator. See rules for Competitive Wordle toward the end of this post.
Today’s Wordle Hints And Answer
Wordle Bot’s Starting Word: SLATE
My Starting Word Today: CRATE (342 words remaining)
The Hint: A parody or prank.
The Clue: This Wordle has a double letter.
Okay, spoilers below! The answer is coming!
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The Answer:
Today’s Wordle
Screenshot: Erik Kain
Wordle Bot Analysis
Every day I check Wordle Bot to help analyze my guessing game. You can check your Wordle score with Wordle Bot right here.
CRATE is normally a solid opener but today it left me with zero yellow or green boxes and 342 remaining solutions. POUND pounded that down to 11, but I was still far from striking distance. SPOIL cut that number down to just 2 but I only thought of one: SPOOF. Good thing I didn’t come up with the other—SPOOK—because I’m sure I would have used it instead, given the season.
Competitive Wordle Score
Today’s Wordle Bot
Screenshot: Erik Kain
The Bot and I each get 0 for guessing in four and 0 for tying and our October totals do not budge:
Erik: 12 points
Wordle Bot: 5 point
How To Play Competitive Wordle
- Guessing in 1 is worth 3 points; guessing in 2 is worth 2 points; guessing in 3 is worth 1 point; guessing in 4 is worth 0 points; guessing in 5 is -1 points; guessing in 6 is -2 points and missing the Wordle is -3 points.
- If you beat your opponent you get 1 point. If you tie, you get 0 points. And if you lose to your opponent, you get -1 point. Add it up to get your score. Keep a daily running score or just play for a new score each day.
- Fridays are 2XP, meaning you double your points—positive or negative.
- You can keep a running tally or just play day-by-day. Enjoy!
Today’s Wordle Etymology
The word “spoof” originated in the late 19th century. It was coined around the 1880s by British comedian Arthur Roberts as the name of a card game he invented, called Spoof, involving bluffing and guessing. The term soon came to mean “hoax” or “parody.” Its origin is thought to be imitative or nonsensical, possibly related to “spoffle,” an earlier slang term meaning to deceive or mock. Over time, “spoof” broadened to mean any humorous imitation or prank.
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